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Free classroom printables

Card sets, mats, and teacher keys

The hands-on pieces that go with Launch Control lessons — cut-apart card decks, placement mats, and the teacher key for each. Print straight from the page. Nothing to download, no email, no account.

Every set works on its own, too. If you teach the Columbian Exchange or colonial labor systems from any curriculum, the cards do not care which planner you use.

APUSH Topic 1.4 · Ready

Columbian Exchange Pathway Cards

24 pathway cards · Atlantic placement mat · 5 conquest-factor cards · teacher key

Students place each transfer on the Atlantic, label the mechanism that moved it, and explain one consequence — so the lesson lands on unequal effects, not a two-column list of foods.

Print the set →
APUSH Topic 1.2 · Ready

Regional Evidence Cards

21 cards · 4 pages at 6 per page · seven regions · cut on the dashed lines

Twenty-one evidence cards across the seven regions, a placement mat, and a teacher key.

Print the set →
APUSH Topic 1.3 · Ready

Exploration Cause Cards

19 cards · 4 pages at 6 per page · cut on the dashed lines

Nineteen cause cards, a three-tier hierarchy mat, and a teacher key.

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APUSH Topics 1.5–1.6 · Ready

Colonial Labor System Cards

12 cards · 2 pages at 6 per page · cut on the dashed lines

Four labor-system case cards, eight evidence cards, a causal chain board, and a teacher key.

Print the set →
APUSH Topics 2.1–2.2 · Ready

Four-Empire Strategy Cards

22 cards · 4 pages at 6 per page · four empires · cut on the dashed lines

Sixteen strategy cards, six constraint tokens, a four-empire comparison mat, and a teacher key.

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APUSH Topic 2.2 · Ready

Claim Audit Cards

16 cards · 3 pages at 6 per page · cut on the dashed lines

Four claims about colonization, twelve evidence cards — several of which cut against the claim they sit near — a verdict mat, and a teacher key.

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APUSH Topic 2.3 · Ready

Jamestown Decision Cards

15 cards · 3 pages at 6 per page · cut on the dashed lines

Fifteen cards — pressures, decisions, and consequences — plus a four-stage decision board.

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APUSH Topic 2.3 · Ready

Three-Region Evidence Cards

18 cards · 3 pages at 6 per page · three regions · cut on the dashed lines

Eighteen evidence cards across New England, the Middle Colonies, and the Southern Colonies, a systems mat, and a teacher key.

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APUSH Topic 2.4 · Ready

Atlantic Trade Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards — commodities, policies, and consequences — plus a five-stage causal network board.

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APUSH Topic 2.6 · Ready

Slavery Development Cards

16 cards · 3 pages at 6 per page · cut on the dashed lines

Sixteen cards and a causal-ranking board.

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APUSH Topic 2.7 · Ready

Society and Hierarchy Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards covering who held power in colonial society and how migration, religion, and print changed it, plus a mat and a teacher key.

Print the set →
APUSH Topic 2.8 · Ready

Evidence Tournament Deck

20 cards · 4 pages at 6 per page · cut on the dashed lines

Twenty evidence cards, a category board, and a teacher key.

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APUSH Topic 1.6 · Ready

Worldview Evidence Briefs

15 briefs · 3 pages at 6 per page · cut on the dashed lines

Fifteen briefs on how European, Indigenous, and West African peoples understood land, kinship, religion, authority, and exchange — with a comparison mat and a teacher key built to stop the caricature this topic invites.

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APUSH Topic 2.5 · Ready

Conflict and Diplomacy Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eight case cards covering conflict and alliance across colonial North America, ten source-provenance cards, a sourcing mat, and a teacher key.

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APUSH Topic 2.6 · Ready

Regional Slave Systems Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eight labor-setting cards and ten resistance and community cards, with a regional caseboard and teacher key.

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APUSH Topics 4.2–4.3 · Ready

Federal Power Hearing Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards — cases, constitutional arguments, and consequences — with a hearing board and teacher key.

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APUSH Topics 4.10–4.11 · Ready

Revival Cause Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards — causes, methods, and consequences — with a network board and teacher key.

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APUSH Topic 4.12 · Ready

Black Freedom and Community Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards on the institutions free and enslaved Black Americans built, the constraints they faced, and the arguments they made — with a board and a teacher key.

Print the set →
APUSH Topic 4.13 · Ready

Cotton South Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards tracing how cotton demand became the forced migration of roughly a million people within the United States — with a systems board and a teacher key.

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APUSH Topic 4.4 · Ready

Early Republic Diplomacy Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards on how a young republic pursued security, trade, and territory — including the Native diplomacy that most treatments skip — with a strategy board and a teacher key.

Print the set →
APUSH Topic 4.9 · Ready

National Culture Gallery Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards on how Americans built a national culture — and on who was written out of it — with a provenance mat and a teacher key.

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APUSH Topic 5.1 · Ready

Sectional Crisis Strand Cards

16 cards · 3 pages at 6 per page · four strands · cut on the dashed lines

Sixteen cards across four strands — slavery expansion, the party system, sectional economies, and ideology — with a four-strand board and a teacher key.

Print the set →
APUSH Topic 5.2 · Ready

Manifest Destiny Motive Cards

18 cards · 3 pages at 6 per page · cut on the dashed lines

Eighteen cards — motives, justifications, and the competing claims expansion overrode — with a claims mat and a teacher key.

Print the set →
Deliberate gaps

What is not here, and why

Every card-based material named in Periods 1 through 5 now exists. What is deliberately not here: historical maps, census tables, and primary-source sets — those are real documents, and each pack page says which ones to supply yourself rather than faking them.

Want one sooner? Email thesimulationlabedu@gmail.com and say which lesson.

Why this page exists

Launch Control lesson plans name the manipulatives a lesson is written around — pathway cards, evidence decks, placement mats. Some of those were described in the plan without a matching file ever shipping, which sent teachers hunting through the download for something that was not there. Rather than delete the activities, the cards are being built for real and posted here, free, whether or not you own the planner.

If a lesson you are teaching names a card set that is not here yet, the lesson still runs: the four files inside every lesson kit — Teacher Run Sheet, Student Activity Packet, Evidence and Source Guide, and the Opening, Assessment, and Exit Sheet — carry the organizers, prompts, and response space. The cards are the hands-on upgrade, not a dependency.

Back to the APUSH Skills Lab · See the full catalog

Written and reviewed by Josh, classroom history teacher and Simulation Lab creator. Published and reviewed August 19, 2026. Print and copy freely for your own classroom. Not affiliated with or endorsed by the College Board.